Calculate Variance of a Dataset in Rust
Understanding the spread or dispersion of data is crucial in statistics. Variance is a key measure that quantifies this spread by indicating how far each number in a set is from the mean (average) and thus from every other number in the set. Implementing variance calculation in Rust will test your ability to handle numerical data, perform floating-point arithmetic, and structure your code effectively.
Problem Description
Your task is to implement a Rust function that calculates the statistical variance of a given dataset of numbers. Variance can be calculated in two primary ways: population variance (when your dataset represents the entire population) and sample variance (when your dataset is a sample of a larger population). For this challenge, you should implement the calculation for sample variance.
The formula for sample variance ($s^2$) is: $s^2 = \frac{\sum_{i=1}^{n}(x_i - \bar{x})^2}{n-1}$
Where:
- $x_i$ is each individual data point.
- $\bar{x}$ is the mean (average) of the dataset.
- $n$ is the number of data points in the dataset.
Your function should:
- Accept a slice of floating-point numbers (e.g.,
f64). - Calculate the mean of the dataset.
- Calculate the sum of the squared differences between each data point and the mean.
- Divide this sum by
n-1(wherenis the number of elements in the dataset) to get the sample variance. - Handle edge cases gracefully.
Edge Cases to Consider:
- An empty dataset.
- A dataset with only one element.
Examples
Example 1:
Input: &[1.0, 2.0, 3.0, 4.0, 5.0]
Output: 2.5
Explanation:
1. Mean: (1.0 + 2.0 + 3.0 + 4.0 + 5.0) / 5 = 3.0
2. Squared differences from mean:
(1.0 - 3.0)^2 = 4.0
(2.0 - 3.0)^2 = 1.0
(3.0 - 3.0)^2 = 0.0
(4.0 - 3.0)^2 = 1.0
(5.0 - 3.0)^2 = 4.0
3. Sum of squared differences: 4.0 + 1.0 + 0.0 + 1.0 + 4.0 = 10.0
4. Sample Variance: 10.0 / (5 - 1) = 10.0 / 4 = 2.5
Example 2:
Input: &[60.0, 58.0, 62.0, 59.0, 61.0]
Output: 2.5
Explanation:
1. Mean: (60.0 + 58.0 + 62.0 + 59.0 + 61.0) / 5 = 60.0
2. Squared differences from mean:
(60.0 - 60.0)^2 = 0.0
(58.0 - 60.0)^2 = 4.0
(62.0 - 60.0)^2 = 4.0
(59.0 - 60.0)^2 = 1.0
(61.0 - 60.0)^2 = 1.0
3. Sum of squared differences: 0.0 + 4.0 + 4.0 + 1.0 + 1.0 = 10.0
4. Sample Variance: 10.0 / (5 - 1) = 10.0 / 4 = 2.5
Example 3: Edge Case - Dataset with One Element
Input: &[10.0]
Output: NaN (Not a Number) or an appropriate error/option type.
Explanation: For sample variance, the denominator is n-1. If n=1, then n-1=0, leading to division by zero. This scenario is undefined.
Example 4: Edge Case - Empty Dataset
Input: &[]
Output: NaN (Not a Number) or an appropriate error/option type.
Explanation: Variance is undefined for an empty dataset as there are no data points to calculate a mean or differences from.
Constraints
- The input will be a slice of
f64(double-precision floating-point numbers). - The dataset can be empty, contain a single element, or contain multiple elements.
- Your function should return an
f64representing the sample variance. For cases where variance is undefined (empty or single-element dataset), it should returnf64::NANor use Rust'sOptiontype to returnNone. - Consider potential floating-point precision issues.
- Performance is not a primary concern for this challenge, but an efficient, idiomatic Rust solution is encouraged.
Notes
- You will likely need to calculate the mean as an intermediate step.
- Remember that the denominator for sample variance is
n-1. - For handling the undefined cases, returning
f64::NANis a common approach in numerical computing. Alternatively, you could define your function to return anOption<f64>whereNonesignifies an undefined variance. Choose one consistent approach. - Ensure your code is well-commented and follows Rust's idiomatic style.