Type-Level Minimum Spanning Tree in TypeScript
This challenge focuses on implementing a Minimum Spanning Tree (MST) algorithm using TypeScript's advanced type system. The goal is to represent a graph and compute its MST entirely at the type level, allowing for static verification of MST properties and potentially enabling compile-time graph analysis. This is a highly theoretical and complex problem, pushing the boundaries of what can be achieved with TypeScript's type-level computation capabilities.
Problem Description
You are tasked with creating a type-level implementation of Kruskal's algorithm to find the Minimum Spanning Tree (MST) of a given graph. The graph and its edges, including their weights, will be represented using TypeScript's type system. Your solution should be a set of type definitions that, when applied to a graph type, produce the type representing its MST.
Key Requirements:
- Graph Representation: Define a type-safe way to represent a graph at the type level. This representation should include nodes and weighted edges.
- Edge Representation: Each edge must have a source node, a destination node, and a weight. The weight should be a numeric literal.
- Kruskal's Algorithm Logic: Implement the core logic of Kruskal's algorithm at the type level. This involves:
- Sorting edges by weight in ascending order.
- Iterating through sorted edges.
- For each edge, checking if adding it creates a cycle.
- If no cycle is formed, adding the edge to the MST.
- Cycle Detection: A critical part of the challenge is implementing a type-level mechanism to detect cycles. This will likely involve some form of disjoint-set data structure or a similar approach adapted for type-level computation.
- MST Output: The final output should be a type representing the set of edges that constitute the MST.
Expected Behavior:
Given a type representing a graph, your types should derive a type representing the MST. The MST should be a subgraph that connects all vertices with the minimum possible total edge weight.
Edge Cases:
- Disconnected Graphs: The algorithm should ideally handle disconnected graphs by producing a Minimum Spanning Forest (MSF). The problem statement focuses on MST, so assume connected graphs for simplicity unless otherwise specified by constraints.
- Graphs with No Edges: The MST should be empty.
- Graphs with a Single Node: The MST should be empty.
- Graphs with Identical Edge Weights: The algorithm should correctly handle ties in edge weights.
Examples
Example 1: Simple Triangle Graph
Consider a graph with 3 nodes (A, B, C) and 3 edges:
- A to B with weight 1
- B to C with weight 2
- A to C with weight 3
Input Graph Type (conceptual):
type NodeA = 'A';
type NodeB = 'B';
type NodeC = 'C';
type Edge<From extends string, To extends string, Weight extends number> = { from: From; to: To; weight: Weight };
type SimpleGraph = [
Edge<NodeA, NodeB, 1>,
Edge<NodeB, NodeC, 2>,
Edge<NodeA, NodeC, 3>
];
Output MST Type (conceptual):
// The MST should include edges A-B (weight 1) and B-C (weight 2).
// The edge A-C (weight 3) would create a cycle.
type SimpleMST = [
Edge<NodeA, NodeB, 1>,
Edge<NodeB, NodeC, 2>
];
Example 2: Graph with More Nodes and Edges
Consider a graph with 4 nodes (1, 2, 3, 4) and several edges:
- 1 to 2, weight 1
- 1 to 3, weight 4
- 2 to 3, weight 2
- 2 to 4, weight 5
- 3 to 4, weight 3
Input Graph Type (conceptual):
type Node1 = '1';
type Node2 = '2';
type Node3 = '3';
type Node4 = '4';
type Graph2 = [
Edge<Node1, Node2, 1>,
Edge<Node1, Node3, 4>,
Edge<Node2, Node3, 2>,
Edge<Node2, Node4, 5>,
Edge<Node3, Node4, 3>
];
Output MST Type (conceptual):
// Sorted edges by weight:
// 1-2 (1), 2-3 (2), 3-4 (3), 1-3 (4), 2-4 (5)
//
// Add 1-2 (1)
// Add 2-3 (2)
// Add 3-4 (3) - connects node 4
// Edge 1-3 (4) would create a cycle (1-2-3-1).
// Edge 2-4 (5) would create a cycle (2-3-4-2).
type Graph2MST = [
Edge<Node1, Node2, 1>,
Edge<Node2, Node3, 2>,
Edge<Node3, Node4, 3>
];
Constraints
- The number of nodes in the graph will not exceed 10.
- The number of edges in the graph will not exceed 20.
- Edge weights will be positive integers from 1 to 100.
- Node names will be represented by string literals.
- The input graph will be connected.
- The solution must be entirely type-level. No runtime JavaScript code should be used for the MST computation logic. Helper functions or types that can be evaluated by the TypeScript compiler are permissible.
Notes
This is an extremely challenging type-level programming problem. It requires a deep understanding of TypeScript's type inference, conditional types, mapped types, and possibly recursive type definitions.
Hints:
- Sorting: You'll likely need a type-level sort function for your edges. Consider a selection sort or bubble sort adapted for types.
- Disjoint Sets (Union-Find): Implementing a type-level disjoint-set data structure is key for efficient cycle detection. You'll need types to represent sets, find the representative of a set, and union two sets.
- Node Representation: How will you keep track of which nodes belong to which set in your disjoint-set structure at the type level? You might need a way to map nodes to their set identifiers.
- Recursion: Many type-level operations, like iterating through sorted edges or performing recursive set operations, will rely on recursive type definitions. Be mindful of TypeScript's type instantiation depth limits.
- State Management: Managing the state of the disjoint-set structure as you iterate through edges is crucial. This will likely involve passing updated "state" types through recursive type instantiations.
- Edge Representation for Sorting: Consider how to extract numeric weights for sorting purposes within the type system.
Success will be measured by the ability of the TypeScript compiler to successfully infer the correct MST type given a valid graph input type, without runtime errors or infinite type instantiation loops.