Vue Store Plugin System
This challenge focuses on implementing a flexible plugin system for a Vue.js store (using Pinia). This is a common requirement for extending store functionality with features like logging, persistence, or data synchronization. You will build a system that allows custom "plugins" to interact with and modify the store's behavior.
Problem Description
You are tasked with creating a mechanism to register and use plugins within a Pinia store. A Pinia store plugin is a function that receives the store instance as an argument and can optionally add new state properties, actions, or getters to it.
Key Requirements:
- Plugin Registration: Implement a
usePluginfunction on the Pinia store instance that accepts a plugin function. - Plugin Execution: When
usePluginis called, the provided plugin function should be executed, receiving the store'sthiscontext as an argument. - Plugin Capabilities: Plugins should be able to:
- Add new state properties.
- Add new actions.
- Add new getters.
- Access existing state, actions, and getters.
- Type Safety: The solution must be type-safe using TypeScript. Ensure that when a plugin adds new properties, the store's type is correctly augmented.
Expected Behavior:
When a plugin is registered, its modifications should be immediately available on the store instance and correctly typed.
Edge Cases:
- What happens if a plugin tries to overwrite an existing property on the store? (For this challenge, assume plugins will not overwrite existing properties to keep scope manageable. In a real-world scenario, you might want to add checks or specific behaviors.)
- Ensure that type augmentation for plugins works seamlessly with existing store definitions.
Examples
Example 1: Basic State Augmentation
Let's assume you have a simple Pinia store:
// store.ts
import { defineStore } from 'pinia';
interface MyStoreState {
count: number;
}
export const useMyStore = defineStore('myStore', {
state: (): MyStoreState => ({
count: 0,
}),
actions: {
increment() {
this.count++;
},
},
});
Now, let's define a plugin to add a message state property:
// plugins.ts
import { PiniaCustomProperties, PiniaStore } from 'pinia';
interface MyStoreWithPluginState extends PiniaCustomProperties {
message: string;
}
interface MyStoreWithPlugin extends PiniaStore<'myStore', MyStoreState, {}, {}, MyStoreWithPluginState> {}
type MyStorePlugin = (store: MyStoreWithPlugin) => void;
export const messagePlugin: MyStorePlugin = (store) => {
// Augment the store with a new state property
// Note: In a real-world scenario, you'd typically use defineStore with plugin types.
// For this challenge, we'll focus on the plugin function itself.
(store as any).message = 'Hello from plugin!';
};
And how you might register it:
// main.ts
import { createPinia } from 'pinia';
import { useMyStore } from './store';
import { messagePlugin } from './plugins';
const pinia = createPinia();
const app = createApp(App);
app.use(pinia);
const myStore = useMyStore();
myStore.usePlugin(messagePlugin); // Assuming usePlugin is added to the store instance
console.log(myStore.message); // Expected output: "Hello from plugin!"
Example 2: Action Augmentation
Consider the same store as Example 1. Now, a plugin to add a resetCount action:
// plugins.ts (continued)
import { PiniaCustomProperties, PiniaStore } from 'pinia';
interface MyStoreWithPluginActions extends PiniaCustomProperties {
resetCount: () => void;
}
interface MyStoreWithPlugin extends PiniaStore<'myStore', MyStoreState, { increment: () => void }, {}, MyStoreWithPluginActions> {}
type MyStorePlugin = (store: MyStoreWithPlugin) => void;
export const resetCounterPlugin: MyStorePlugin = (store) => {
// Augment the store with a new action
(store as any).resetCount = () => {
store.count = 0;
};
};
Usage:
// main.ts (continued)
// ... after registering messagePlugin
myStore.usePlugin(resetCounterPlugin);
myStore.increment();
console.log(myStore.count); // Expected output: 1
myStore.resetCount();
console.log(myStore.count); // Expected output: 0
Example 3: Getter Augmentation
And a plugin to add a doubleCount getter:
// plugins.ts (continued)
import { PiniaCustomProperties, PiniaStore } from 'pinia';
interface MyStoreWithPluginGetters extends PiniaCustomProperties {
doubleCount: number;
}
interface MyStoreWithPlugin extends PiniaStore<'myStore', MyStoreState, { increment: () => void }, { doubleCount: number }, MyStoreWithPluginGetters> {}
type MyStorePlugin = (store: MyStoreWithPlugin) => void;
export const doubleCountPlugin: MyStorePlugin = (store) => {
// Augment the store with a new getter
Object.defineProperty(store, 'doubleCount', {
get() {
return this.count * 2;
},
});
};
Usage:
// main.ts (continued)
// ... after registering previous plugins
myStore.usePlugin(doubleCountPlugin);
myStore.increment();
console.log(myStore.count); // Expected output: 1
console.log(myStore.doubleCount); // Expected output: 2
Constraints
- The solution must use Pinia as the Vue store.
- All code must be written in TypeScript.
- You need to implement the
usePluginmethod that will be available on the Pinia store instance. - The solution should not rely on external libraries beyond Pinia and Vue.
Notes
- Pinia itself has a plugin system, but this challenge asks you to implement your own simplified version to understand the underlying principles. You will not be using
pinia.use(). Instead, you'll add ausePluginmethod directly to the store instances. - Consider how you will type-safely add new properties to the store. You'll likely need to explore TypeScript's utility types and declaration merging.
- Think about how you'll access the store's internal state, actions, and getters within your plugin.
- The
defineStorefunction in Pinia returns astorefunction. When you call this function (e.g.,useMyStore()), you get the actual store instance. YourusePluginmethod will be added to this instance. - For getters,
Object.definePropertyis a common way to add them in JavaScript, and it works well within the plugin context.