Implementing Phantom Data in Rust
This challenge focuses on understanding and utilizing Rust's "phantom data" mechanism. Phantom data is a powerful technique for associating a type parameter with a struct without actually holding a value of that type. This is useful for encoding information about types at compile time that doesn't require runtime memory allocation, such as enforcing certain invariants or controlling behavior based on type parameters.
Problem Description
Your task is to implement a generic data structure that demonstrates the use of phantom data. Specifically, you will create a Wrapper<T, PhantomType> struct. This struct will conceptually hold a value of type T but will use a phantom type parameter PhantomType to influence its behavior or represent some compile-time metadata.
You will need to:
- Define a
Wrapperstruct that is generic over two type parameters:T(the type of the data it "wraps") andPhantomType(the phantom type). - Ensure that
Wrapper<T, PhantomType>only contains a field of typeT. ThePhantomTypeshould not occupy runtime memory. - Implement a
newfunction to create instances ofWrapper. This function will take a value of typeTand return aWrapperwith the specifiedPhantomType. - Implement a method
get_datathat returns a reference to the inner data of typeT. - Implement a method
mark_asthat conceptually "changes" the phantom type of the wrapper. This method should not allocate any new memory and should return a newWrapperwith the sameTbut a differentPhantomType. - Create distinct "marker" types (e.g.,
struct Valid;,struct Invalid;) to be used asPhantomType.
Examples
Example 1:
struct Valid;
struct Invalid;
// Assume Wrapper and its methods are implemented as per the problem description
let valid_data = Wrapper::<i32, Valid>::new(10);
assert_eq!(valid_data.get_data(), &10);
let invalid_data = valid_data.mark_as::<Invalid>();
assert_eq!(invalid_data.get_data(), &10);
Explanation:
An i32 value 10 is wrapped with the Valid phantom type. We can retrieve the inner data. Then, we "re-mark" it as Invalid without changing the underlying i32 value.
Example 2:
struct Enabled;
struct Disabled;
// Assume Wrapper and its methods are implemented as per the problem description
let enabled_feature = Wrapper::<String, Enabled>::new("MyFeature".to_string());
assert_eq!(enabled_feature.get_data(), "MyFeature");
let disabled_feature = enabled_feature.mark_as::<Disabled>();
assert_eq!(disabled_feature.get_data(), "MyFeature");
Explanation:
A String is wrapped with the Enabled phantom type. We then use mark_as to create a new Wrapper conceptually representing the same feature but in a Disabled state, all without altering the string data itself or incurring extra memory costs for the phantom types.
Constraints
- The
Wrapperstruct must adhere to the principle thatPhantomTypedoes not occupy runtime memory. This means it should not have any fields. - The
mark_asmethod must return a newWrapperinstance and must not allocate memory for the phantom type itself. - Input values for
Tcan be any type for which ownership can be transferred or borrowed.
Notes
Think about how Rust handles type parameters and the PhantomData struct from the standard library. PhantomData<T> is the idiomatic way to represent phantom types. Consider how PhantomData allows you to associate type information without runtime cost. The mark_as method is key to demonstrating the compile-time nature of phantom types – you're essentially telling the compiler to treat the Wrapper instance as having a different phantom type.