Rust Performance Benchmarking Tool
This challenge asks you to build a lightweight benchmarking tool in Rust. Developing efficient code is crucial, and having a reliable way to measure the performance of different code sections or algorithms is essential for optimization. You will create a system that can time the execution of user-provided code snippets.
Problem Description
You need to implement a Rust crate that provides a simple benchmarking framework. This framework should allow users to define functions and then measure how long it takes for these functions to execute a specified number of times. The core functionality should be to:
- Define Benchmarks: Allow users to register functions that they want to benchmark.
- Run Benchmarks: Execute a registered benchmark a configurable number of times.
- Measure Execution Time: Accurately record the total time taken for all iterations of a benchmark.
- Report Results: Display the average execution time per iteration for each benchmark.
Key Requirements:
- The benchmarking tool should be implemented as a Rust library (a crate).
- Users should be able to define a function (or a closure) that represents the code to be benchmarked.
- The number of iterations for each benchmark run should be configurable.
- The output should clearly show the benchmark name, the total time taken, and the average time per iteration.
- Use
std::time::Instantfor precise time measurement. - Handle potential overhead of the benchmarking itself, though for this challenge, a simple approach is sufficient.
Expected Behavior:
When a user runs a benchmark, they should see output similar to:
Benchmarking 'my_function'...
Total time: 1.234567 seconds
Average time per iteration: 0.0001234567 seconds
Edge Cases:
- Very Short Execution Times: Ensure the tool can accurately measure functions that execute extremely quickly.
- Zero Iterations: While not explicitly useful, consider how the tool might behave if asked to run zero iterations. (Ideally, it would report no time taken or a minimal overhead).
Examples
Example 1:
// In your benchmark runner code:
// let mut bench_runner = BenchRunner::new();
// bench_runner.register("loop_add", || {
// let mut sum = 0;
// for i in 0..1000 {
// sum += i;
// }
// });
// bench_runner.run_all(100);
// Expected Output (times will vary):
// Benchmarking 'loop_add'...
// Total time: 0.054321 seconds
// Average time per iteration: 0.0000054321 seconds
Explanation: The loop_add function is executed 100 times. The total time and average time per iteration are calculated and displayed.
Example 2:
// In your benchmark runner code:
// let mut bench_runner = BenchRunner::new();
// bench_runner.register("fast_operation", || {
// let x = 2 * 2;
// let y = x + 5;
// });
// bench_runner.run_all(1_000_000);
// Expected Output (times will vary significantly):
// Benchmarking 'fast_operation'...
// Total time: 0.123456 seconds
// Average time per iteration: 0.000000123456 seconds
Explanation: A very fast operation is benchmarked with a large number of iterations to get a meaningful average.
Constraints
- The core benchmarking logic must be implemented in pure Rust, utilizing the standard library.
- The benchmark runner should be able to accept and run any
FnMut()closure. - The number of iterations should be a
usize. - The reported times should be in seconds, displayed with sufficient precision.
Notes
- Consider how you will represent a benchmark (e.g., a name and a closure).
- Think about the overall structure of the benchmarking tool: a way to add benchmarks and a way to run them.
- For simplicity in this challenge, you do not need to worry about external factors that affect performance (like CPU throttling, other running processes, etc.) or advanced techniques like warm-up runs. The focus is on the core timing and reporting mechanism.
- You might find it useful to create a
BenchRunnerstruct to manage the registered benchmarks.