Implementing Const Evaluation in Rust
Const evaluation allows computations to be performed at compile time rather than runtime, leading to significant performance improvements and enabling compile-time assertions. This challenge asks you to implement a simple constant expression evaluator that can perform basic arithmetic operations on integer constants. Successfully completing this challenge demonstrates understanding of Rust's const keyword, static items, and the limitations of compile-time evaluation.
Problem Description
You are tasked with creating a module named const_eval that provides a function calculate(a: &i32, b: &i32, operation: &str) -> i32. This function should perform a calculation based on the provided integer constants a and b and the operation string. The operation string will be either "add", "subtract", "multiply", or "divide". The function must perform the calculation at compile time if possible. If the calculation cannot be performed at compile time (e.g., due to runtime input), it should perform the calculation at runtime.
Key Requirements:
- The
calculatefunction must accept&i32references as input. - The
operationparameter must be a string slice (&str). - The function must return an
i32. - The function must attempt to perform the calculation at compile time using
constitems andstaticitems where appropriate. - If compile-time evaluation is not possible, the calculation should be performed at runtime.
- Handle division by zero gracefully at runtime, returning 0 in that case.
Expected Behavior:
- When
a,b, andoperationare known at compile time (e.g., passed asconstvalues), the calculation should be performed at compile time. - When
aorboroperationare not known at compile time, the calculation should be performed at runtime. - The code should be well-structured and readable.
Edge Cases to Consider:
- Division by zero.
- Invalid operation strings (anything other than "add", "subtract", "multiply", or "divide"). In this case, perform the addition at runtime.
- Large integer values that might cause overflow during compile-time calculations. Runtime evaluation is acceptable in these cases.
Examples
Example 1:
Input: a = 5, b = 10, operation = "add" (all const)
Output: 15
Explanation: The addition can be performed at compile time, resulting in a compile-time constant.
Example 2:
Input: a = 5, b = 10, operation = "multiply" (all const)
Output: 50
Explanation: The multiplication can be performed at compile time.
Example 3:
Input: a = 5, b = 10, operation = "divide" (all const), b = 0
Output: 0
Explanation: Division by zero is handled at runtime, returning 0.
Example 4:
Input: a = 5, b = 10, operation = "subtract" (all const)
Output: -5
Explanation: The subtraction can be performed at compile time.
Example 5:
Input: a = 5, b = 10, operation = "invalid_op" (all const)
Output: 15
Explanation: Invalid operation string handled at runtime, defaulting to addition.
Constraints
aandbwill bei32integers.operationwill be a&strstring.- The function must return an
i32. - The code should be reasonably efficient, prioritizing compile-time evaluation where possible.
- The solution must compile and run without errors.
Notes
- Consider using
constitems to define constant values and expressions. - Explore the use of
staticitems for compile-time data. - Rust's
constevaluation has limitations; not all expressions can be evaluated at compile time. Be prepared to handle runtime evaluation when necessary. - Think about how to structure your code to maximize compile-time evaluation while gracefully handling runtime scenarios.
- Use conditional compilation (
cfgattributes) if needed to optimize for specific scenarios.