Implementing a Dynamic Block Tree in Vue.js
This challenge focuses on building a reusable and interactive "block tree" component in Vue.js using TypeScript. A block tree is a hierarchical data structure commonly used in applications like content management systems, organizational charts, or file explorers, allowing users to visualize and manage nested content. The goal is to create a flexible component that can render arbitrary nested data and support basic interaction like expanding and collapsing nodes.
Problem Description
You are tasked with creating a Vue.js component, BlockTree, that renders a hierarchical structure of data. This component should be able to dynamically display nested data where each "block" or "node" can contain other blocks.
Key Requirements:
-
Data Structure: The input data will be an array of objects. Each object represents a node and must have at least the following properties:
id: A unique identifier for the node.name: The display name of the node.children: An optional array of child nodes, following the same structure.
-
Rendering: The component should recursively render the data. Each node should be displayed with its
name. -
Expand/Collapse Functionality: Each node that has children should display an indicator (e.g., an icon) to toggle its visibility. Clicking this indicator should expand or collapse the node's children.
-
State Management: The component should manage its own state regarding which nodes are expanded or collapsed. This state should be associated with each individual node.
-
Reusability: The
BlockTreecomponent should be generic enough to accept any valid hierarchical data structure as defined above.
Expected Behavior:
- Initially, only top-level nodes are visible.
- Clicking an expand/collapse indicator on a parent node reveals or hides its direct children.
- The tree should handle deeply nested structures correctly.
- Nodes without children should not display an expand/collapse indicator.
Edge Cases:
- An empty input array.
- Nodes with empty
childrenarrays. - Very deep nesting levels.
Examples
Example 1:
// Input Data Structure
const treeData = [
{
id: '1',
name: 'Root 1',
children: [
{ id: '1-1', name: 'Child 1.1' },
{
id: '1-2',
name: 'Child 1.2',
children: [
{ id: '1-2-1', name: 'Grandchild 1.2.1' },
],
},
],
},
{ id: '2', name: 'Root 2' },
];
Output: A rendered tree structure where:
- "Root 1" is visible with an expand indicator.
- Clicking "Root 1"'s indicator reveals "Child 1.1" and "Child 1.2".
- "Child 1.1" has no indicator (no children).
- "Child 1.2" is visible with an expand indicator.
- Clicking "Child 1.2"'s indicator reveals "Grandchild 1.2.1".
- "Grandchild 1.2.1" has no indicator.
- "Root 2" is visible with no indicator.
Example 2:
// Input Data Structure
const emptyTreeData: Array<{ id: string; name: string; children?: any[] }> = [];
Output: An empty tree, no visible nodes or indicators.
Example 3:
// Input Data Structure
const complexTreeData = [
{
id: 'a',
name: 'Level 1 A',
children: [
{ id: 'a1', name: 'Level 2 A1', children: [] }, // Node with empty children array
{ id: 'a2', name: 'Level 2 A2' },
],
},
{ id: 'b', name: 'Level 1 B' },
];
Output: A rendered tree where:
- "Level 1 A" is visible with an indicator.
- Clicking it reveals "Level 2 A1" and "Level 2 A2".
- "Level 2 A1" should not have an indicator, even though it has an empty
childrenarray in its data. - "Level 2 A2" has no indicator.
- "Level 1 B" has no indicator.
Constraints
- The input
treeDatawill be an array of objects conforming to the specified structure. idandnamewill be strings.childrenwill be an optional array of objects of the same structure.- The depth of the tree can be up to 100 levels.
- The total number of nodes in a tree can be up to 10,000.
Notes
- Consider how you will manage the expanded/collapsed state for each node. You might need to augment the data structure or use a separate data structure to track this.
- Think about the CSS styling needed to visually represent the hierarchy (indentation, icons). You'll be responsible for the basic structure and logic, not intricate styling.
- A recursive component approach is likely to be very effective here.
- The use of TypeScript generics could be beneficial for creating a truly reusable component.