Recursive Constraint Resolution
This challenge involves building a system in TypeScript that can recursively resolve a set of constraints. This is a fundamental problem in areas like artificial intelligence (constraint satisfaction problems), configuration management, and dependency resolution, where you need to find a valid assignment of values that satisfies all given rules.
Problem Description
You need to implement a function resolveConstraints that takes an initial state and a list of constraints. The function should recursively explore possible assignments of values to variables within the state, ensuring that each constraint is satisfied at every step. The goal is to find one valid state that satisfies all constraints.
Key Requirements:
- Recursive Exploration: The solution must employ a recursive backtracking approach to explore the solution space.
- Constraint Satisfaction: Each constraint must be checked against the current state before proceeding. If a constraint is violated, the current path of exploration should be abandoned.
- Variable Assignment: The system should be able to assign values to variables. The types of values and variables will be defined by the constraints themselves.
- Return a Valid State: The function should return a copy of the state that satisfies all constraints. If no such state can be found, it should return
null.
Expected Behavior:
The resolveConstraints function will be called with an initial state (e.g., a JavaScript object representing variables and their initial values) and an array of constraints. Each constraint will be an object with at least a check method.
Edge Cases:
- No constraints provided.
- An unsolvable set of constraints.
- Constraints that depend on variables not yet defined in the state.
- Circular dependencies between constraints (though the recursive nature should handle this by eventually failing to find a valid assignment if it's truly circular and unsolvable).
Examples
Example 1:
Input:
interface State {
x?: number;
y?: number;
}
const initialState: State = {};
const constraints = [
{
description: "x must be greater than 5",
check: (state: State) => state.x === undefined || state.x > 5
},
{
description: "y must be less than 10",
check: (state: State) => state.y === undefined || state.y < 10
},
{
description: "x + y must be equal to 15",
check: (state: State) => {
if (state.x === undefined || state.y === undefined) return true; // Can't check yet
return state.x + state.y === 15;
}
}
];
// Assume a function to generate possible assignments for variables.
// For this example, we'll simplify by assuming we can directly try values.
Output (one possible valid state):
{
"x": 7,
"y": 8
}
Explanation:
The initial state is empty. The function needs to find values for x and y.
x > 5is satisfied ifx = 7.y < 10is satisfied ify = 8.x + y = 15is satisfied if7 + 8 = 15. All constraints are met.
Example 2:
Input:
interface State {
color?: "red" | "blue";
size?: "small" | "large";
}
const initialState: State = {};
const constraints = [
{
description: "If color is red, size must be small",
check: (state: State) => {
if (state.color === "red" && state.size !== "small") return false;
return true;
}
},
{
description: "color cannot be blue if size is large",
check: (state: State) => {
if (state.color === "blue" && state.size === "large") return false;
return true;
}
}
];
Output (one possible valid state):
{
"color": "red",
"size": "small"
}
Explanation:
Trying color = "red" and size = "small".
- Constraint 1:
coloris "red",sizeis "small" - satisfied. - Constraint 2:
coloris not "blue" - satisfied. This is a valid state.
Example 3: Unsolvable Scenario
Input:
interface State {
value?: number;
}
const initialState: State = {};
const constraints = [
{
description: "value must be greater than 10",
check: (state: State) => state.value === undefined || state.value > 10
},
{
description: "value must be less than 5",
check: (state: State) => state.value === undefined || state.value < 5
}
];
Output:
null
Explanation: It's impossible for a number to be both greater than 10 and less than 5 simultaneously. The recursive search will exhaust all possibilities without finding a solution.
Constraints
- The number of variables in the
statecan be up to 10. - The number of constraints can be up to 15.
- Each constraint's
checkfunction will execute in O(1) time. - The domain of possible values for a variable is finite and known (or can be inferred/provided). You will need a way to specify these domains for variables.
- The
resolveConstraintsfunction should aim for reasonable performance, but an exponential time complexity in the worst case is acceptable given the nature of constraint satisfaction.
Notes
- You will need to define how to represent variables, their possible values (domains), and how to access/modify them within the
state. - The
resolveConstraintsfunction will likely need helper functions for recursion and for managing the exploration of variable assignments. - Consider how to determine which variable to assign a value to next. A simple approach is to iterate through the state's keys, but more sophisticated heuristics can improve performance.
- The
checkfunction of a constraint should returntrueif the constraint is satisfied or if it cannot be evaluated yet (e.g., a required variable isundefined). It should returnfalseonly if the constraint is definitively violated by the current partial or full state. - The
stateobject passed to thecheckfunction might be a partial state. - Think about how to generate possible values for a variable. This might involve an external mechanism or be defined as part of the variable's description. For this challenge, assume you have a way to get the domain of possible values for any given variable key.