Angular Keyframe Animation Generator
This challenge focuses on creating a utility function in Angular that generates keyframe animation definitions suitable for use with Angular's animate method. Keyframe animations allow for complex, multi-stage transitions, and this function will simplify their creation by taking a series of style changes and timings as input and producing a valid keyframe animation object. This is useful for creating sophisticated UI transitions beyond simple linear animations.
Problem Description
You are tasked with creating a TypeScript function called generateKeyframeAnimation that takes an array of keyframe objects and returns a valid Angular animation keyframe definition. Each keyframe object will contain two properties: styles (an object representing style changes) and delay (a number representing the delay in milliseconds before applying the styles). The function should construct a keyframe animation object that can be directly used within an Angular animate trigger.
What needs to be achieved:
- Create a function that accepts an array of keyframe objects.
- Each keyframe object should have
styles(object) anddelay(number) properties. - The function should return a valid Angular animation keyframe definition object.
Key Requirements:
- The returned object should conform to the expected structure for Angular's
animatemethod. - The
delayproperty of each keyframe should be correctly applied. - The
stylesproperty of each keyframe should be correctly applied. - Handle cases where the input array is empty.
Expected Behavior:
When the function receives a valid array of keyframes, it should return a keyframe animation object. If the input array is empty, it should return an empty array.
Edge Cases to Consider:
- Empty input array.
- Invalid
delayvalues (negative numbers). While the animation system might handle these, it's good to consider. stylesobject containing invalid CSS properties (not strictly required to validate, but good to be aware of).
Examples
Example 1:
Input: [
{ styles: { opacity: 0, transform: 'scale(0)' }, delay: 0 },
{ styles: { opacity: 1, transform: 'scale(1)' }, delay: 200 }
]
Output: [
{ delay: 0, styles: { opacity: 0, transform: 'scale(0)' } },
{ delay: 200, styles: { opacity: 1, transform: 'scale(1)' } }
]
Explanation: The input array is transformed into an array of keyframe objects, preserving the order and properties of each keyframe.
Example 2:
Input: []
Output: []
Explanation: An empty input array results in an empty array being returned.
Example 3:
Input: [
{ styles: { color: 'red' }, delay: 100 },
{ styles: { color: 'blue', fontSize: '20px' }, delay: 300 }
]
Output: [
{ delay: 100, styles: { color: 'red' } },
{ delay: 300, styles: { color: 'blue', fontSize: '20px' } }
]
Explanation: Multiple style properties within a single keyframe are correctly handled.
Constraints
- The
delayproperty must be a number. - The
stylesproperty must be an object. - The function must be written in TypeScript.
- The function should be performant enough to handle arrays with up to 10 keyframes without noticeable delay.
Notes
- Consider using the spread operator (
...) for creating new objects to avoid modifying the original keyframe objects. - The returned keyframe animation object will be used directly within an Angular animation trigger, so ensure it conforms to the expected format.
- Focus on creating a clean and readable function that is easy to understand and maintain. Error handling for invalid input types is not strictly required for this challenge, but good practice.