WebAssembly Bridge in JavaScript: Simple Adder Function
This challenge focuses on creating a JavaScript bridge to interact with a simple WebAssembly module. The goal is to compile a basic WebAssembly module that performs addition and then expose a JavaScript function that can call this WebAssembly function, allowing JavaScript code to leverage the compiled WebAssembly for the addition operation. This demonstrates a fundamental pattern for integrating WebAssembly into JavaScript applications.
Problem Description
You need to create a JavaScript module that acts as a bridge to a pre-compiled WebAssembly module. The WebAssembly module contains a single function named add which takes two 32-bit integers as input and returns their sum as a 32-bit integer. Your JavaScript module should:
- Load the WebAssembly module: Assume you have a WebAssembly file named
add.wasm. - Instantiate the WebAssembly module: Create an instance of the WebAssembly module.
- Expose a JavaScript function: Provide a JavaScript function named
addWasmthat accepts two 32-bit integers as arguments and calls theaddfunction within the WebAssembly module. - Return the result: The
addWasmfunction should return the result of the addition performed by the WebAssembly module.
Key Requirements:
- The code must handle the asynchronous nature of WebAssembly module loading.
- Error handling should be included to gracefully manage potential issues during module loading or instantiation.
- The JavaScript function
addWasmshould be the primary interface for interacting with the WebAssembly module.
Expected Behavior:
When addWasm(a, b) is called, it should:
- Load the
add.wasmfile. - Instantiate the WebAssembly module.
- Call the
addfunction within the module with argumentsaandb. - Return the result of the addition.
Edge Cases to Consider:
- What happens if
add.wasmcannot be loaded (e.g., file not found, invalid format)? - What happens if the WebAssembly module fails to instantiate?
- Consider potential errors during the call to the WebAssembly function.
Examples
Example 1:
Input: addWasm(5, 3)
Output: 8
Explanation: The JavaScript function calls the WebAssembly 'add' function with 5 and 3 as arguments, which returns 8.
Example 2:
Input: addWasm(-2, 7)
Output: 5
Explanation: The JavaScript function calls the WebAssembly 'add' function with -2 and 7 as arguments, which returns 5.
Example 3: (Error Handling)
Input: (Assume add.wasm is not found)
Output: An error message indicating that the WebAssembly module could not be loaded. The function should not crash.
Explanation: The code should handle the error gracefully and provide a meaningful error message.
Constraints
- The WebAssembly module (
add.wasm) is assumed to be available in the same directory as the JavaScript file. - The
addfunction in the WebAssembly module takes two 32-bit integers (i32) and returns a 32-bit integer (i32). - The JavaScript code should be compatible with modern browsers and Node.js.
- The solution should be reasonably efficient; avoid unnecessary overhead.
Notes
- You'll need to use the
WebAssemblyAPI in JavaScript. - Consider using
async/awaitfor cleaner asynchronous code. - The
add.wasmfile is not provided; you'll need to create it separately using a WebAssembly compiler (e.g., Emscripten). A simple exampleadd.wasmis provided below for testing purposes. - Focus on the JavaScript bridge and interaction with the WebAssembly module. The WebAssembly code itself is assumed to be correct.
Example add.wasm (for testing - create this file separately):
(module
(func $add (param $a i32) (param $b i32) (result i32)
local.get $a
local.get $b
i32.add
)
(export "add" (func $add))
)