SIMD Vector Generation and Processing in Rust
SIMD (Single Instruction, Multiple Data) instructions allow processors to perform the same operation on multiple data points simultaneously, significantly boosting performance for data-intensive tasks. This challenge asks you to create a Rust library that generates SIMD vectors (using std::simd) and provides basic processing functions on them. This is useful for optimizing numerical computations, image processing, and other applications where parallel data manipulation is beneficial.
Problem Description
You are tasked with creating a Rust library named simd_utils that provides functionality for generating and processing SIMD vectors. The library should include the following:
-
SIMD Vector Generation: A function
generate_simd_vectorthat takes a data slice (&[f32]) and a SIMD vector type (std::simd::f32x4) as input and converts the slice into a SIMD vector. If the slice's length is not a multiple of 4, the function should return anOption<std::simd::f32x4>, returningNoneif the length is not divisible by 4. -
SIMD Vector Addition: A function
add_simd_vectorsthat takes twostd::simd::f32x4vectors as input and returns their element-wise sum as a newstd::simd::f32x4vector. -
SIMD Vector Scaling: A function
scale_simd_vectorthat takes astd::simd::f32x4vector and a scalarf32as input and returns a newstd::simd::f32x4vector where each element is the product of the original element and the scalar. -
SIMD Vector to Slice Conversion: A function
simd_vector_to_slicethat takes astd::simd::f32x4vector as input and returns aVec<f32>containing the vector's elements.
The library should be well-documented and include appropriate error handling.
Examples
Example 1:
Input: &[1.0, 2.0, 3.0, 4.0] and std::simd::f32x4
Output: std::simd::f32x4(1.0, 2.0, 3.0, 4.0)
Explanation: The slice is successfully converted into a SIMD vector.
Example 2:
Input: &[1.0, 2.0, 3.0] and std::simd::f32x4
Output: None
Explanation: The slice length is not a multiple of 4, so the function returns None.
Example 3:
Input: std::simd::f32x4(1.0, 2.0, 3.0, 4.0) and 2.0
Output: std::simd::f32x4(2.0, 4.0, 6.0, 8.0)
Explanation: Each element of the SIMD vector is multiplied by 2.0.
Example 4:
Input: std::simd::f32x4(1.0, 2.0, 3.0, 4.0) and std::simd::f32x4(5.0, 6.0, 7.0, 8.0)
Output: std::simd::f32x4(6.0, 8.0, 10.0, 12.0)
Explanation: The elements of the two SIMD vectors are added element-wise.
Example 5:
Input: std::simd::f32x4(1.0, 2.0, 3.0, 4.0)
Output: [1.0, 2.0, 3.0, 4.0]
Explanation: The SIMD vector is converted back into a Vec<f32>.
Constraints
- The library should only use
std::simd::f32x4. - Input slices should be of type
&[f32]. - All functions should be safe (no
unsafecode). - The library should compile without warnings.
- Performance is not the primary focus, but avoid unnecessary allocations or copies.
Notes
- Consider using Rust's
Optiontype to handle cases where the input slice length is not a multiple of 4. - The
std::simdmodule provides SIMD vector types and operations. Familiarize yourself with its documentation. - Think about how to handle potential errors gracefully.
- Focus on clarity and readability of the code. Good documentation is essential.
- You can create a simple
main.rsfile to test your library. This is not required for submission, but highly recommended.