React Conflict Resolution: Optimizing Collaborative Editing
Imagine a scenario where multiple users are editing the same document or data simultaneously in a React application. To ensure data integrity and a smooth user experience, we need a robust mechanism to handle and resolve conflicts that arise when different users make conflicting changes. This challenge will focus on building a foundational conflict resolution system in React using TypeScript.
Problem Description
Your task is to build a React component that simulates collaborative editing and implements a basic conflict resolution strategy. The component should allow users to input text into a shared "document" and display the current state of that document. When a conflict is detected (e.g., two users trying to edit the same piece of text simultaneously), the system should apply a defined resolution strategy.
Key Requirements:
- Shared Document State: Maintain a central state representing the shared document content.
- User Edits: Simulate multiple users making edits to the document. For this challenge, you can simulate concurrent edits by having multiple input fields that all modify the same underlying document state.
- Conflict Detection: Implement a mechanism to detect conflicts. A simple conflict can be defined as two or more edits targeting the same character position or range within a short timeframe. For this challenge, we'll simplify conflict detection: if two edits arrive for the exact same character index and the new content overwrites the old, it's a conflict.
- Conflict Resolution Strategy: Implement a "Last Write Wins" strategy. In case of a conflict, the edit that arrives later will overwrite the earlier one.
- Display Document: Render the current, conflict-resolved state of the document.
- TypeScript: The entire solution must be written in TypeScript.
Expected Behavior:
- Users can type into multiple input fields, each contributing to the same document.
- When a user types, their change is applied to the document state.
- If two edits happen at the exact same character index, the one processed last will be the one that persists.
- The displayed document should always reflect the latest, resolved state.
Edge Cases to Consider:
- Empty document.
- Rapid, rapid edits from multiple sources.
- Edits that delete text vs. edits that insert text.
Examples
Example 1:
Scenario: A single user is editing the document.
Input (Conceptual):
- Initial document state:
""(empty string) - User 1 edits at index
0with content"Hello"
Output (Rendered Document):
Hello
Explanation: No conflicts, the edit is directly applied.
Example 2:
Scenario: Two "users" are editing the document concurrently.
Input (Conceptual):
- Initial document state:
"World" - User 1 edits at index
0with content"Hello"(overwriting 'W') - User 2 edits at index
6with content"!"(appending to 'd')
Output (Rendered Document):
HelloWorld!
Explanation: Both edits are independent and applied without conflict.
Example 3:
Scenario: Two "users" attempt to edit the exact same character index with different content, simulating a conflict. We will simulate "User 1" sending their edit slightly before "User 2" in our internal processing.
Input (Conceptual):
- Initial document state:
"Test" - User 1 proposes edit: Index
1, Content"a"(aiming to change 'e' to 'a') - User 2 proposes edit: Index
1, Content"o"(aiming to change 'e' to 'o')
Internal Processing Order (simulated):
- User 1's edit arrives and is processed. Document becomes:
"Tast" - User 2's edit arrives and is processed. Document becomes:
"Tost"
Output (Rendered Document):
Tost
Explanation: Both edits targeted index 1. User 2's edit arrived and was processed last, implementing the "Last Write Wins" strategy.
Constraints
- The application should be built using React functional components and hooks.
- All types must be defined using TypeScript.
- The simulation of concurrent edits should be handled within a single React component's state management. You do not need to implement actual network requests or separate browser tabs.
- The conflict resolution logic should be contained within a single function or hook.
- Performance is not a primary concern for this challenge, but the solution should be reasonably efficient for typical text editing scenarios.
Notes
- You can simulate "concurrent" edits by using
setTimeoutwith small, different delays when processing edits from different simulated users. This will help you test the "Last Write Wins" logic more effectively. - Consider how you will represent an "edit." A simple object with
index,content, and perhaps atimestamp(for more advanced scenarios, though not strictly required for "Last Write Wins" if processing order is controlled) could work. - Think about how to manage the state of the document and the queue of incoming edits.
- The focus is on the logic of conflict detection and resolution, not on building a full-fledged rich text editor UI.